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BCM Disable
F1,56,08
BCM Enable
F1,56,09
TazzI wrote:^^ Beat me to the punch line.
You'll need to send it a few times before sending a request to allow for a long enough "quiet" space for you to send frames.
Alternatively you can turn the disable chatter on in the OSE tool
TazzI wrote:ferret82 wrote:Hi Taz,
i had a feeling that getting the redline change to work for all logos was going to be a bigger job.
i believe i have cracked how to unlock the cluster by sending the seed / key, any chance you could point me in the area where the redline info is and what i would need to change it to? big ask i know, but so far you seam to be the only person i have found that knows a lot about these clusters, and redline working on a holden logo is my ultimate goal.
Generally it is enabled via the eeprom, which I guess is an option if your game to crack it open.
Iv only just recently attempted to start doing eeprom dumps over the comms. I logged the difference when I enabled and disabled the redline a while ago. Cant remember which location it was at. I havent finished decoding each byte or matching next to the eeprom dump either so cant look at my notes for that one.
Will have to get back to you on that one once Iv got the vy/vz eeprom dumper sorted so I can start doing dumps. I have a vt/vx eeprom dumper which works great.. although vy/vz's changed how the "eeprom requests" work and how they respond so its taking a while longer to remove the useless/repeated info.
Just for an idea what I mean.. if i request section 3C.. it may give me: 01,0F,05,01,03,05
Then if I request section 3D... it may give: 0F,05,01,03,05
And 3E would give: 05,01,03,05 ect ect.
Then other times it may give a fairly large response but it wont do the above iteration for the next locations directly after. (bit hard to explain) but pretty much means have to go through each response, 1 by 1, comparing with the eeprom and the responses around it, then determine which ones to ignore/delete.
Looking to eventually have a whole selection of eeprom dumps so different cluster configs ca be written in the one go
I havent actually attempted changing the "redline enable" byte in the table 9 to a different number. eg 0 = off, 1 = on. What if you change to 2,3? Might be a quick solution.
jezzab wrote:Are they running the redline byte as bits?
ferret82 wrote:TazzI wrote:ferret82 wrote:Hi Taz,
i had a feeling that getting the redline change to work for all logos was going to be a bigger job.
i believe i have cracked how to unlock the cluster by sending the seed / key, any chance you could point me in the area where the redline info is and what i would need to change it to? big ask i know, but so far you seam to be the only person i have found that knows a lot about these clusters, and redline working on a holden logo is my ultimate goal.
Generally it is enabled via the eeprom, which I guess is an option if your game to crack it open.
Iv only just recently attempted to start doing eeprom dumps over the comms. I logged the difference when I enabled and disabled the redline a while ago. Cant remember which location it was at. I havent finished decoding each byte or matching next to the eeprom dump either so cant look at my notes for that one.
Will have to get back to you on that one once Iv got the vy/vz eeprom dumper sorted so I can start doing dumps. I have a vt/vx eeprom dumper which works great.. although vy/vz's changed how the "eeprom requests" work and how they respond so its taking a while longer to remove the useless/repeated info.
Just for an idea what I mean.. if i request section 3C.. it may give me: 01,0F,05,01,03,05
Then if I request section 3D... it may give: 0F,05,01,03,05
And 3E would give: 05,01,03,05 ect ect.
Then other times it may give a fairly large response but it wont do the above iteration for the next locations directly after. (bit hard to explain) but pretty much means have to go through each response, 1 by 1, comparing with the eeprom and the responses around it, then determine which ones to ignore/delete.
Looking to eventually have a whole selection of eeprom dumps so different cluster configs ca be written in the one go
I havent actually attempted changing the "redline enable" byte in the table 9 to a different number. eg 0 = off, 1 = on. What if you change to 2,3? Might be a quick solution.
Hi Tazzi,
i have managed to source myself a UK VZ cluster and i have been doing some work on the bench and found that on the VZ cluster if the redline byte to 40 instead of 01 as enabled it works for all logos. i need to go check this on my VY outside but so far the results are good.
TazzI wrote:ferret82 wrote:Hi Tazzi,
i have managed to source myself a UK VZ cluster and i have been doing some work on the bench and found that on the VZ cluster if the redline byte to 40 instead of 01 as enabled it works for all logos. i need to go check this on my VY outside but so far the results are good.
further update to say i have the redline working on all logos in a VY cluster as well by changing the redline byte to 90 not 01 or 40. it appers as if 90 works on VZ clusters as well.